Skyloft

In-flight entertainment, re-imagined

Your flight. Your screen. Your show.

Scan a QR with your phone. The screen becomes yours — movies, games, music, your airline's services, and the apps you already use, all in one place.

Why now

Inflight entertainment is stuck in 2012.

  • Twelve-year refresh cycles.

    The hardware ships once and stays until the plane retires. The software ages with it.

  • One screen, no memory.

    The screen doesn't know who you are. It can't pick up where you left off.

  • Nothing to build on.

    Airlines can't ship product to it. The screen is a dead-end, not a platform.

How it works

Connect. Pick. Play.

  1. 01

    Scan.

    Scan the QR on your inflight screen. Pairing happens on the plane — internet not required.

  2. 02

    Connect.

    The screen is yours for the flight. Your phone is the remote, and the way back in if you need to switch devices.

  3. 03

    Pick what you want.

    Movies, games, music, your airline's apps, and your own streaming and audio accounts. All from the same home screen.

For airlines and IFE vendors

A platform you can ship on.

Revenue.

Per-flight premium upgrades, paid from the passenger's phone. Ads tied to the actual itinerary, not stuffed before takeoff. Real revenue, not a splash screen.

Platform.

Build your own airline app. Use ours, or ship your own services through the same screen — food orders, destination guides, loyalty.

Reliability.

Works without inflight internet. The core experience lives on the plane and syncs to the cloud when the link is back.

For passengers

A seat that knows you booked it.

Your seat, your screen.

The screen recognises your phone when you scan. When the flight ends, your session ends. Privacy stays at the gate.

Pick up where you left off.

Switch from the screen to your phone mid-flight without losing your place. Your seat remembers the film you started — for the duration of this flight.

Play with the row next to you.

Two-player chess. Four-player trivia. The screen finally talks to its neighbours.

Tiers

Free, or upgrade mid-flight.

Premium is a per-flight upgrade. No subscription. No account. No commitment.

Included on every flight

The free tier.

Curated by your airline, available the moment you scan. No account needed.

  • Airline-curated movies, shows, and music
  • Live news and inflight games
  • Your airline's own apps — menu, duty-free, destination guides
  • Cabin services and crew calls

Included with every flight.

Premium

Premium · this flight only.

Unlock the full library for the rest of this flight. Pay from your phone in seconds. Resets when the flight ends.

  • Unlocks the full library for the rest of THIS flight
  • Pay from your phone, in flight, in seconds
  • No subscription — nothing to cancel
  • Available any time during the flight, not just at boarding
  • Resets when the flight ends — guest mode, every leg

From £4.99 per flight

Indicative price. Final per-flight price varies by route and airline.

Frequent-flyer subscriptions coming later — for now, premium is per-flight only.

How it's built

Real software. On every plane.

Every plane runs its own onboard server, so pairing and content work without inflight internet. A small cloud handles fleet config and per-flight billing. Phones and screens talk to the server on the plane — never out through the public internet.

Two ways to deploy.

Skyloft — either as your new IFE, or as an app inside your existing one. The same screen software runs as a full seatback replacement, or embedded inside Panasonic eX1, Thales AVANT, or Burrana rPlus alongside the platform's existing menu.

Your seat is your seat.

Nothing you do on the screen can spill into another passenger's flight, or another plane's. This is built into how the platform works — and our test suite proves it across every seat and every plane.

Talk to us

See it on your fleet.

We work with airlines and IFE vendors planning their next inflight platform. Tell us about your aircraft and we will set up a demo.

  • Live walkthrough on real seatback hardware, or browser demo if you prefer.
  • Reference architecture for your fleet, sized to your route network.
  • Conversation with the engineering team — not a deck.

We will not share or sell your details.